CSG Rounded Cone

csg_rounded_cone(
  start = c(0, 0, 0),
  end = c(0, 1, 0),
  radius = 0.5,
  upper_radius = 0.2
)

Arguments

start

Default `c(0, 0, 0)`. Start point of the cone, specifing `x`, `y`, `z`.

end

Default `c(0, 1, 0)`. End point of the cone, specifing `x`, `y`, `z`.

radius

Default `0.5`. Radius of the bottom of the cone.

upper_radius

Default `0.2`. Radius from the top of the cone.

Value

List describing the box in the scene.

Examples

if(run_documentation()) {
#Generate a basic rounded cone:
generate_ground(material=diffuse(checkercolor="grey20")) %>% 
  add_object(csg_object(csg_rounded_cone(),material=glossy(color="red"))) %>% 
  render_scene(clamp_value=10,fov=20)
  }

if(run_documentation()) {
#Change the orientation by specifying a start and end
generate_ground(material=diffuse(color="dodgerblue4",checkercolor="grey10")) %>% 
  add_object(csg_object(csg_rounded_cone(start = c(-1,0.5,-2), end = c(1,0.5,-2),
  radius=0.5),material=glossy(checkercolor="red"))) %>% 
  render_scene(clamp_value=10,fov=20,
               lookat=c(0,0.5,-2),lookfrom=c(3,3,10))
 }

if(run_documentation()) {
#Show the effect of changing the radius
generate_ground(material=diffuse(color="dodgerblue4",checkercolor="grey10")) %>% 
  add_object(csg_object(
    csg_combine(
    csg_rounded_cone(start = c(-1,0.5,-2), end = c(1,0.5,-2), radius=0.5),
    csg_rounded_cone(start = c(-0.5,1.5,-2), end = c(0.5,1.5,-2), radius=0.2,upper_radius = 0.5)),
    material=glossy(checkercolor="red"))) %>% 
  render_scene(clamp_value=10,fov=20,
               lookat=c(0,0.5,-2),lookfrom=c(-3,3,10))
}

if(run_documentation()) {         
#Render a glass rounded cone in a Cornell box
generate_cornell() %>% 
  add_object(csg_object(
    csg_rounded_cone(start = c(555/2,555/2-100,555/2), end = c(555/2,555/2+100,555/2), radius=100),
    material=dielectric(attenuation=c(1,1,0.3)/100))) %>% 
  render_scene(clamp_value=10)
}
#> Setting default values for Cornell box: lookfrom `c(278,278,-800)` lookat `c(278,278,555/2)` fov `40` .