Adds a camera to a `ray_scene`.
add_camera(scene, camera, name = NULL, active = TRUE, replace = FALSE)A modified `ray_scene`.
scene = generate_ground(material=diffuse(color="grey20")) |>
add_object(sphere()) |>
add_camera(camera(
name = "main",
lookfrom = c(0, 1, -10),
lookat = c(0, 0, 0),
fov = 35
))
render_scene(scene, samples = 16)