Removes a camera from a `ray_scene`.
remove_camera(scene, camera)A modified `ray_scene`.
scene = generate_ground(material=diffuse(color="grey20")) |>
add_camera(camera(name = "wide"), active = FALSE) |>
add_camera(camera(name = "detail"), active = TRUE)
scene = remove_camera(scene, "detail")
list_cameras(scene)
#> name frames animated shutter_speed filename active
#> 1 wide 1 FALSE 2 NA TRUE