Sets the active camera for a `ray_scene`.

set_active_camera(scene, camera)

Arguments

scene

Scene containing cameras.

camera

Camera name.

Value

A modified `ray_scene`.

Examples

scene = generate_ground(material=diffuse(color="grey20")) |>
  add_camera(camera(name = "wide", fov = 55), active = FALSE) |>
  add_camera(camera(name = "detail", fov = 20), active = FALSE)

scene = set_active_camera(scene, "detail")
get_camera(scene)
#> ray_camera <detail>
#>   type: perspective static
#>   frames: 1
#>   lookfrom: c(0, 1, -10)
#>   lookat: c(0, 0, 0)
#>   fov: 20
#>   aperture: 0.1
#>   focal distance: 10.04988
#>   camera motion blur: off
#>   shutter speed: 2
#>   output: not set